By Joel Hooks
Robotlegs is a standout one of the ActionScript three improvement frameworks to be had at the present time. With it, Flash, Flex, and AIR builders can create well-architected, testable, and versatile wealthy net Applications—fast. This concise advisor indicates you ways the sunshine footprint and concentrated scope of this open resource framework not just solves your quick coding difficulties, it is helping you achieve perception into AS3 structure on a miles deeper point. The authors offer a walkthrough of particular positive aspects in functions they have written in Robotlegs, entire with code for every software as a complete. you are going to easy methods to in achieving a stability of flexibleness and consistency on your personal projects.Solve eighty% of your coding issues of 20% of the API achieve code-base flexibility with automatic Dependency Injection examine the anatomy of a Robotlegs program comprehend the relationships among versions, providers, keep an eye on code, and perspectives within the framework's MVCS structure See how the Robotlegs’ procedure enables try pushed improvement (TDD) choose up functional tools for architecting Robotlegs suggestions Get professional insights to power-up your present Robotlegs code
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Extra info for ActionScript Developer's Guide to Robotlegs
This is the default, but in particular cases where you need to do something else before your context gets to work configuring and firing up your app, you can set autoStartup to false and run startup() manually. Use startup() to provide your injection rules, map your mediators to views and commands to events startup() is the most important method in your whole app. It’s where you initially configure your application—where you determine which classes will be injected and how, which view classes will get what kind of mediators, and what commands will be triggered by events.
The SaveTaskCommand checks the status of the task, and provided it’s valid, then asks the TaskService to save the task 8. The TaskService saves the task Mosaic Design Tool example: Saving a design The Mosaic tool only saves the design when the user requests it. In this case the storage is a local shared object. Again, if you’ve ever tackled this yourself, it’s worth remembering how you achieved it. 1. The SaveButtonMediator responds to the CLICK on the SaveButton by dispatching a SAVE_REQUESTED event 2.
Naming command classes well is tricky. If you can’t think of a perfect name instantly, err on the side of long-and-descriptive rather than shortand-obscure. You will probably remember to come back and rename CheckUserHasAWorkingAccountOnTheServerCommand to something more succinct later, but CheckUserCommand might never be refactored to a more descriptive name. 46 | Chapter 6: The CommandMap in action Use helper classes for shared logic Another criticism of commands is that they’re harder to keep DRY (don’t repeat yourself) than controllers.
ActionScript Developer's Guide to Robotlegs by Joel Hooks